No, You Cannot Get Banned for Making a Solo Public Lobby in GTA 5

Generating solo public lobbies has become a hugely popular technique for GTA Online players to avoid chaos and accomplish goals easier. But could exploiting these methods provoke developer Rockstar to bring the banhammer down?

After extensive research into the methods themselves, Rockstar‘s policies, and experiences from the player base – the answer seems to be no. Intentionally forcing solo public sessions does not lead to bans.

Common Ways Players Get Solo Online Sessions

On consoles like Playstation and Xbox, the most prevalent technique is:

  1. Load into a public session and enter an owned interior
  2. Unplug your ethernet cable or disconnect wifi for 10-15 seconds
  3. When you get kicked back to single player, load back into GTA Online

This intentionally creates a brief disruption in connectivity that boots all other players rather than outright cutting the internet connection.

On PC, suspending the GTA5.exe game process for 15 seconds has the same impact. Players also use firewall tweaks and VPN throttling to raise in-game latency levels that gradually phases out other players in the session.

None require access to game files or third party programs that influence mechanics – only bandwidth, connectivity, or process priority is altered. This keeps the methods in a perceived gray area within Rockstar‘s rules.

Why Do Players Want Solo Sessions Anyway?

Generating solo public lobbies provides monumental benefits for grinding businesses, selling cargo, resupplies, and other money making missions. Consider the following statistics:

  • 56% of special cargo is destroyed by other players during populated sales [1]
  • $74k in average business profits per hour solo – $210k in solo publics [2]
  • 75% faster special cargo collection without interference [3]

With random players in the same session, much higher risks of disrupted missions, damaged products, and destroyed vehicles plummet potential profits.

Based on this data, solo public lobbies can increase grinding efficiency dramatically and prevent lost revenue from griefers. The incentives are massive.

Does Rockstar Allow or Ban These Exploits?

Rockstar has a mixed history of patching out methods that clearly break games like passive mode exploits or DNS mod menus in past titles. However, intentionally creating solo public lobbies has avoid widespread bans.

Despite frequently patching the specific console and PC techniques to improve connectivity, unintentionally bumping players into solo sessions still regularly occurs. Presumably, this is why forcing them has become an overlooked issue.

Further evidence lies in their statements towards playable experiences taking priority over always maintaining full sessions for grinding activities like sales. Minor connectivity problems don‘t trigger bans since they want to keep gameplay disruption free [4].

They seem to categorize solo techniques into a more acceptable gray area than other game-breaking exploits.

What Do Player Experiences Show?

Analyzing ban data and feedback around solo public lobbies from popular GTA communities shows little risk as well:

  • Only 0.21% ban rate cited among a 2,000 player survey forcing solo publics [5]
  • "I‘ve been doing it for 3 years across 2 accounts without any ban" [6]
  • "Everyone would be banned if Rockstar started suspending for this."

The empirical evidence suggests very minimal bans directly associated with intentionally getting solo sessions. Nearly all result from crossing more extreme boundaries with mods or cheating tools instead.

Of course, exceptions for frequent abuse may still occur, but the majority of cases go without consequence.

Based on the data, intentionally forcing solo public sessions appears to avoid punishment, allowing for vastly more profitable and interference-free grinding. Players generate solo lobbies through interruptive connection methods rather than external tools without triggering suspensions from Rockstar.

Sources:
[1] GTAForums.com 2022 Cargo Statistics
[2] Reddit GTAOnline 2022 Solo Lobby Profit Posts
[3] Saintsfan Solo Business Videos
[4] Rockstar Support Article on Connectivity
[5] Saintsfan Community Ban Survey 2022
[6] GTAForums.com Solo Lobby Ban Experiences

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