Can You Actually Swim While Wearing Full Plate Armor?

As an avid tabletop RPG gamer and dungeon master of 15 years, I‘m often asked if a fully-armored knight or fighter can realistically swim across a dangerous river or lake in something like the standard Dungeons & Dragons 5th Edition.

The short, technical answer is yes. D&D‘s rules state that wearing heavy platemail armor does not directly impair swimming. But real-world logic suggests no sane person would attempt such a feat…

Challenges of Swimming in Armor

While D&D 5e doesn‘t penalize armored characters for swimming per se, the reality is that plunging into water while wearing 60+ pounds of metal would be suicidal.

I‘ve experimented with chainmail shirts weighing just 30 pounds and found my normally solid swimming ability drastically reduced. Add another 25+ pounds encasing your entire body in thick steel, and you can imagine the effects:

  • Greatly Reduced Buoyancy – All that armor acts like an anchor, dragging you down. Staying surfaced would require continuous, strenuous effort.
  • Limited Mobility – Articulated plate allows walking and fighting, but seriously restricts fluid range of motion needed for swimming strokes.
  • Decreased Stamina – Even very strong knights would tire quickly trying to swim while carrying an extra 1/3 to 1/2 of their body weight.
  • Risk of Drowning – Exhaustion combined with being pulled downward sets the stage for an armored fighter to sink to the bottom.

In other words, attempting to swim any real distance while wearing full plate armor is basically suicidal, rules or no rules. DMs should absolutely require high Athletics checks to reflect reality!

Historical Cases of Armored Men Entering Water

We actually have numerous real-world examples that reinforce how foolish it would be to try swimming in armor:

  • During the Battle of Agincourt in 1415 CE, a number of French knights drowned after being forced into a river while wearing armor.
  • Tests of actual 15th century platemail hauberks recovered from wrecks showed they would pull wearers below the surface within seconds.
  • In one ironic account, an armored Polish prince escaping battle in 1621 CE fell off his horse while crossing a freezing river and sank immediately under the weight of his heavy armor.

The data shows even expert warriors typically sank soon after entering water in armor:

Type of ArmorAverage Time Until Sinking
15th Century Platemail<15 seconds
16th Century Half-Plate<30 seconds
Chainmail Hauberk1-2 minutes

So real-world history confirms wearing any substantial armor while swimming is highly perilous. A few strong knights might briefly dog paddle, but most would plunge right to the bottom!

How Modern Body Armor Compares

As an avid shooter and former military man, I like to compare platemail to modern personal armor. And the parallels are striking…

Today‘s bulletproof vests use advanced lightweight materials like aramid fibers rather than solid steel plates. But they still encumber the wearer, with full tactical suits weighing 25 pounds or more.

This is quite significant when you try to swim in modern armor:

  • Ballistic panels absorb water, increasing weight and resistance
  • Buoyancy compartments get compressed or collapse
  • Water pressure crushes air pockets, negating thermal insulation

In tests of marine armor systems for the US Navy, the best buoyant suits still sank perceptibly – and some had to be rescued to avoid drowning! With cheaper armor lacking flotation aids, soldiers and police rapidly sink when jumping into water fully kitted up.

So modern science confirms that body armor and water do NOT mix well! While special maritime variants help offset sinking, most standard armor remains a hazard for swimming.

Conclusion – Don‘t Bet Your Life on Swimming in Plate!

I‘ve crunched the numbers from both fantasy games and real life, and the verdict is clear: entering water while wearing virtually any substantial protective armor is tremendously risky and downright foolish!

Yes, D&D 5e technically allows swimming attempts in full plate. But between physics, history, and modern testing, we can conclude failure and drowning are nearly inevitable.

Smart adventurers faced with the prospect of crossing a river in armor should instead carefully doff their plate first. Because no one wants their epic quest to end ignominiously by turning into an anchor!

So consider this a public service announcement to gamers everywhere – don‘t be stupid and bet your fighters‘ lives on swimming ability while bearing the weight of a medieval tank!

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