How to Turn Off Collision, Clipping, and More in Fallout 4

As an experienced Fallout 4 player with over 200 hours exploration of the Wasteland under my belt, I‘ve often found collision and other restrictive physics getting in the way of gameplay. Whether trying to maneuver my character through a tight tunnel, glitching into an inaccessible building, or perfectly placing furniture in my carefully designed settlements, Fallout 4‘s collision detection always seems to be an nuisance.

Fortunately, after plenty of console command and .ini tweaking experimentation, I‘ve discovered several handy methods to disable various physics constraints like collision, clipping, and gravity. In this comprehensive guide, I‘ll cover:

  • What collision, noclip, and clipping are and how they‘re different
  • Why you‘d want to toggle these physics rules off
  • Step-by-step instructions for disabling with console commands
  • Mod recommendations for extended physics control
  • The pros, cons, and quirks of living in a collision-free Commonwealth

So if you too have ever dreamed of phasing through walls, flying around the Glowing Sea, or building floating settlements in mid-air, then read on!

What Are Collision, Noclip, and Clipping?

To tweak Fallout 4‘s physics, you first need to understand some key terminology:

  • Collision: Detection determining solid objects can‘t pass through each other. This stops you walking through walls.
  • Noclip: Disables all collision detection, letting you move freely through any surface.
  • Clipping: When models partially extend into other objects, creating a cut-off or "clipped" appearance. Causes visual glitches.

By disabling clipping and collision, you can walk through walls, bounce around like a ball, leap to impossible heights, or embed yourself halfway into the terrain. Fun times!

Why Turn Collision and Clipping Off?

Before jumping into the how, here are some of the best reasons you‘d want to start ghosting through objects or floating in the skies of the Wasteland:

  • Exploring Out of Bounds Areas: No collision lets you seamlessly access unfinished zones developers left hidden behind the scenes!
  • Unsticking Your Character: Fix glitches trapping you between objects without reloading saves.
  • Fixing Clipping Issues: Remove unsightly visual tears by rebuilding clipped settlement pieces.
  • Creative Freedom Building: Place workshop items anywhere without collision getting in the way.
  • Taking Epic Screenshots: Set up perfect scenes hanging off skyscrapers or mountains!

Those are just a few examples – disabling physics opens up a whole new realm of opportunities.

How to Turn Off Collision and Clipping

Alright, time for the fun part: actually turning the physics constraints off! You have two main options…

Using Console Commands

My preferred method is Bethesda‘s built-in console command shortcut keys for temporarily disabling collision, clipping, and gravity.

Here are the most useful commands:

CommandEffect
tclToggles collision on/off
tclAllows clipping/walking through walls
tgToggles gravity on/off
tgmEnables god mode for immunity from damage/death
player.setav speedmult [number]Sets player movement speed – 1000 is extremely fast!

To use commands:

  1. Open the console by tapping the `/~ key
  2. Type in command e.g. tcl
  3. Press Enter to toggle effect
  4. Repeat command to disable effect

With just those few simple console tricks, you wield tremendous control over Fallout 4‘s physics!

Using Fallout 4 Console Commands GIF

Using tcl for noclip exploring, tg to float gravity-free!

Installing Mods

For more convenient, long-term physics tweaking, install mods like:

  • Place Everywhere: Customize clipping and collision rules for building settlements
  • FreeMaker: Create and save reusable "free maker" modes enabling noclip, god mode, etc.
  • Unlimited Survival Mode: Build anywhere in Survival mode workshop zones

Browse Fallout 4 NexusMods for the latest utilities expanding your physics manipulation abilities!

The Pros and Cons of Disabling Collision

Altering collision and clipping can enable wondrous new experiences…with occasional hiccups:

Pros

  • Explore new areas and fix glitches
  • Take mindblowing screenshots soaring miles above the Wasteland
  • Build intricately detailed settlements without restrictions

Cons/Quirks

  • Camera may spazz out entering areas too small for player model
  • Character can become semi-embedded in objects
  • Physics puzzles and platforming sections break down entirely

So feel free toPhase through whatever you please, but saving first never hurts!

Troubleshooting Issues After Disabling Collision

If you run into trouble after toggling clipping/collision off, try:

  • Quicksave/reload
  • Teleport somewhere else
  • Entering third person mode if camera behaves erratically
  • Double check console to ensure clipping/collision is actually disabled

As with all radical physics changes, weird things happening isn‘t entirely uncommon!


I hope this guide has convinced you to give collision and clipping-free Fallout 4 a try! The world feels totally new when stripped of restrictive, gameplay-limiting physics barriers. Just be sure you‘ve got plenty of saves handy…wouldn‘t want to get lost in the Untextured Void forever!

Let me know your favorite discoveries from beyond the boundaries of Fallout 4‘s maps or creations built ignoring collision down in the comments!

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