How Many Gigs are needed to Store Every PS1 Game Ever Made?
As a retro gaming enthusiast, I am often asked about just how many original PlayStation (PS1) games exist out there, and the massive storage required to archive them all properly. In this deep dive guide, I break down the PS1 game library size and storage requirements in detail, while also providing expert analysis that only a seasoned archivist would know.
Overview and Context
The original Sony PlayStation, first released in 1994 in Japan and 1995 in North America, rapidly became a cultural phenomenon thanks to groundbreaking 3D graphics and franchises like Resident Evil, Metal Gear Solid and Final Fantasy VII.
Over the console‘s lifespan, the PS1 amassed an expansive library spanning every genre, from niche RPG‘s to mass market hits that sold over 10 million copies. Archiving and quantifying the full breadth of ~8,000 games is thus an immense data challenge!
Under the hood, the CD-ROM-based PS1 had a maximum storage capacity of around 700 MB per disc. We must multiply this capacity by the total PS1 library size to determine the storage we‘d need to create the ultimate PS1 game archive!
Detailed Breakdown of PS1 Game Data Storage Needs
Let‘s crunch the numbers on the complete PlayStation game library:
- Total PS1 Games Released Worldwide: 7,918 titles
- Average Capacity per PS1 Game Disc: 660 MB (~700 MB max)
Therefore:
- Total Data Storage Needed: 7,918 games x 660 MB per game = ~5.2 TB
To put that into perspective, 5.2 terabytes is estimated to be enough storage for:
- 200 4K/Ultra HD movies
- 1.3 million MP3 songs
- Over 200,000 high resolution photos
That‘s an immense amount of data for 1990s game discs! Here is how various modern storage sizes could accommodate different quantities of PS1 games:
Storage Capacity | # of PS1 Games Stored |
---|---|
256 GB MicroSD Card | 400 games |
512 GB SSD Drive | 800 games |
1 TB Hard Drive | 1,600 games |
5 TB Archive Drive | ~8,000 games (entire set) |
So realistically, you would need a high capacity archive drive to store every PS1 release in a preservation quality digital format.
PS1 Game Library Analysis and Statistics
Digging deeper into the composition of these 7,900+ PlayStation titles:
- Sony dominated its generation, outselling rivals Nintendo 64 and Sega Saturn by over 5-to-1
- PlayStation sales topped 102 million lifetime, fueling massive game libraries
- By region, ~3,800 games were released in North America (~48%), compared to ~4,100 (~52%) in Japan/PAL territories
The total regional PS1 library breakdown:
Region | # of PS1 Games | Percentage |
---|---|---|
North America | ~3,800 | 48% |
Japan/PAL | ~4,100 | 52% |
Global Total | ~7,900 | 100% |
And featured here is a chart highlighting the all time best selling PS1 games worldwide, topped by seminal racer Gran Turismo at over 10 million copies:
Title | Copies Sold |
---|---|
Gran Turismo | 10.85 million |
Final Fantasy VII | 9.72 million |
Final Fantasy VIII | 7.86 million |
Crash Bandicoot: Warped | 5.7 million |
Spyro the Dragon | 5 million |
Clearly the PS1 offered an unparalleled variety of both mainstream entertainment and niche titles catering to all types of gamers globally!
Expert Predictions and Analysis
Given my extensive expertise collecting and analyzing games from the mid-90s era, I predict that accurately archiving the entire worldwide PS1 library could require upwards of 6 terabytes (TB) when accounting for future titles released on retro physical media and CD-preservation overhead.
In the future, I also expect solid state storage costs to continue declining, easily enabling hobbyists to build their own PS1 digital libraries. Samsung already demonstrated a massive 1TB MicroSD card prototype in 2019! I dream of a day when I can carry the memories from all ~8,000 PlayStation classics in my pocket.
Of course, for die-hard physical media collectors like myself, amassing legit copies of the full PS1 set will remain a lifelong endeavor given the rarity of many obscure titles! But at least storage constraints will no longer hinder our preservation efforts.
I hope this guide has shone new light on the hidden data challenges of archiving an entire gaming era for posterity and educational purposes! As a closing note, always pay respect to the brilliant developers behind these works when creating personal game archives legally and ethically.