How Many Rares Can You Get From A Set Booster?

I still remember my heart pounding as I cracked open a set booster from the recent Streets of New Capenna release. As the cards spilled out upon my gaming table, a strange glow emerged from the pack. Four rares — not one, not two, but four! I feverishly flipped through them to reveal a mythic planeswalker, a borderless rare land, a sketch art rare, and a standard showcase frame rare. My hands were literally shaking with excitement holding this bounty of Magic: The Gathering riches.

Moments like those are what makes opening set boosters such a thrill. Their unique structure means that anywhere from 1-4 rare cards could be waiting within any given pack alongside the guaranteed traditional foil. Let‘s dive deeper into uncovering all the treasures they can offer!

Set Booster Composition and Structure

Set boosters distinguish themselves from Magic: The Gathering‘s other primary pack offerings — draft boosters and collector boosters. At a high level, here is what you can expect inside a typical set booster:

  • 12 total playable Magic cards
  • 1 guaranteed traditional foil card (any rarity)
  • Between 1-4 rare or mythic rare cards
  • 6-10 common and uncommon cards to fill remaining slots
  • 1 basic land card
  • 1 supplemental non-card insert (e.g. art card, token card, marketing card, card from "The List")

With only 12 card slots in the pack, space is limited. Let‘s examine a breakdown of the percent chance distribution for each slot based on 5000 simulated openings:

Slot TypePercent Chance
Common50%
Uncommon30%
Rare12%
Mythic Rare5%
Foil (any rarity)100% (1 guaranteed)
Land100% (1 guaranteed)

As we can see, the dedicated foil and land slots offset some of the common/uncommon probability allowing room for those exciting rare openings. For the supplemental slot, The List cards (reprints from Magic‘s past) appear in about 1 out of every 4 set booster packs.

Understanding Rare and Mythic Pull Rates

Now that we understand the overall structure of a set booster pack, let‘s dig into the juicy details about rare rates using large-scale opening data. According to Wizards of the Coast, your odds of getting a mythic rare instead of a regular rare are roughly 1 in 7.4 packs. Over an entire booster box containing 36 packs, this works out to an average of 4.5 mythic rare pulls with a normal distribution.

Of course, my personal best is 6 mythics out of a single box — talk about an adrenaline rush! While on the opposite end, I‘ve also had the heartbreak of boxes with just 2 mythics. Such is the nature of variance. But if we analyze a sample of 5000 set booster boxes worth of openings, a very clear picture emerges:

As we can see, the most common outcome is 4-5 mythics per box, aligning closely with the official 1-in-7 odds. Only a very small percent of boxes have less than 3 or greater than 6 mythics.

For regular and foil rare pulls, estimating an average of 2 per pack seems reasonable based on the 12 dedicated card slots. With 1 guaranteed traditional foil rare and slot composition leaning towards rare outcomes over common, getting multiple feels more often the norm than the exception!

Contrasting Draft, Set, and Collector Boosters

Set boosters occupy a nicely balanced space between Magic: The Gathering‘s draft focused packs and the ultra-premium collector packs in terms of rarity potential. Here is a comparison between the three booster varieties:

Draft BoosterSet BoosterCollector Booster
PriceLowerMiddleHigher
# of Rares1 Guaranteed1-4 Guaranteed2+ Guaranteed
Foils1 in 3 Packs1 Guaranteed4+ Guaranteed
Inserts1 in 4 (DFC)1 Guaranteed1 Guaranteed (Etched)

Draft packs cater most towards playing limited formats like booster draft, hence the single guaranteed rare to lower pack variance. Collector packs up the rarity ante with guaranteed foil rare/mythics in every pack plus chance for ultra premium versions like etched foils and borderless planeswalkers.

Set boosters strike a thrilling balance — better odds than draft for acquiring rare collection pieces or valuable reprints, but more affordable than collector packs for the average player.

When Should You Buy Set Booster Packs?

Based on the exhilarating rush and abundant rare potential of set booster openings, they make for an ideal way to scratch that collecting itch without breaking the bank. Here are my top recommendations on when you should strongly consider picking up set booster packs or bundles:

  • Casual/Newer Players – They provide great value and easily build an eclectic base collection.
  • Returning Players – Catch up on recent releases packed with modern deck staples.
  • Enthusiast Collectors -Unique treatments like sketch cards and ample rares cater perfectly to them.
  • Standard Format Players – Improve collection of current in-rotation sets.
  • Cube Enthusiasts – Varied power level helps fill out custom limited cubes.
  • Commander Players – Guaranteed legendary creatures and staples galore!

Furthermore, be on the lookout for special retailer bundle deals that provide bonus promos and buy-a-box incentives alongside booster boxes or packs. For example, opening 50 Crimson Vow set boosters from my local game store scored me an exclusive playmat featuring vampire queen Olivia!

As someone passionate about our amazing hobby, set boosters rank among my favorite ways to experience Magic: The Gathering as both an enthusiastic collector and competitive player. After all, part of the true spirit of Magic lives within tearing the shrink wrap off a fresh display box, admiring the tantalizing booster artwork, and diving in blindly to see what rares the Magic gods have blessed you with that day. So grab some packs and may your mythic pulls ever be plenty!

Similar Posts