Is 1.2 TB enough data for gaming and streaming in 2024?

As an avid gamer and streamer producing gaming content, I aim to use around 1 TB of data per month. So for my household, a 1.2 TB data cap provides little breathing room. With the growth of high fidelity gaming and 4K streaming, usage allowances may soon feel restrictive even for typical users.

How much data does PC and console gaming use?

With game install sizes ballooning and advances in graphics, gaming data demands are rising fast. Here‘s typical usage per hour for popular genres and platforms:

Game TypeData Usage
MMO (World of Warcraft)30 – 80 MB
Online shooter (Apex Legends)60 – 100 MB
Sports game (FIFA)30 – 50 MB
Open world RPG (Elden Ring)80 – 150 MB
Cloud gaming (GeForce Now) at 1080p1.5 – 4 GB

So if you game 10 hours per week, that‘s around 30 to 400 GB depending on game type, not including downloads. Cloud gaming and VR titles use way more data than traditional games.

Additionally, a single high fidelity game install can be over 100 GB – Call of Duty: Modern Warfare is a whopping 175 GB! So frequent patching and installs adds up.

4K game streaming and uploads

I produce 4K resolution Youtube streams and gameplay highlight videos. At Ultra HD resolutions, uploading an hour of H.264 video requires ~20 GB. So during releases of new titles, I sometimes use 500+ GB uploading videos in a month.

Is a 1.2 TB data cap future proof?

As home console and PC game graphics continue improving exponentially, so too do file sizes and streaming bitrates. NVIDIA recommends at least 15 Mbps internet speeds for 1080p 60 FPS cloud gaming. 4K 120 FPS gameplay requires over 50 Mbps!

Additionally, virtual reality gaming headsets are entering the mainstream, with devices like the Oculus Quest 2. These not only stream very high resolution imagery, but are also reliant on downloading large games rather than using discs.

So while 1.2 TB seems reasonable today, average gaming data demands could plausibly exceed those limits within a couple years.

Optimizing your network for gaming

Here are some tips to ensure low latency during intense online matches when bandwidth is capped:

  • Connect your gaming platform via ethernet for reliable speeds
  • Set QoS priorities on your router to favor gaming devices
  • In your router settings, limit bandwidth hogging services like OS updates
  • Test your internet periodically using tools like speedtest.net
  • Disable streaming software and close other programs before gaming
  • Use wired headsets and controllers to prevent Bluetooth bandwidth interference

The viability of gaming data caps

Realistically, for casual single player gamers 1 TB is likely still plenty – even with some streaming or multiplayer titles in the mix. However, since gaming pushes the boundaries of internet speeds and data transfer more than any other activity, ISPs should consider special plans for enthusiast users.

Some cable providers like Cox offer "Elite Gamer Service" with optimized connections and no data limits. As eSports and game streaming becomes integral entertainment on par with video streaming, uncapped internet tailored to gaming needs may become crucial.

Let me know what you think – is it time for ISPs to offer special gaming internet packages not subject to restrictive data allowances? Or are caps necessary for managing congested networks? I‘m interested to hear your experience with data limits as a gamer.

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