No, Bloodhunt does not run at 120 fps

As an avid PS5 gamer and battle royale fan, I‘ve been playing Vampire: The Masquerade – Bloodhunt since it launched as a free to play title last year. I‘ve sunk countless hours into the game, battling my way through the ranks and unlocking new perks and abilities for my chosen clan.

One question I see popping up again and again among the game‘s community is: Will Bloodhunt ever run at 120 frames per second on PS5? As someone obsessed with tracking frame rate performance across the PS5 library, I‘m going to break down everything you need to know about Bloodhunt‘s fps situation:

What is Bloodhunt‘s Current Framerate on PS5?

According to official communications from Sharkmob AB, the studio behind Bloodhunt, the game currently "features fast and frantic multiplayer combat with a focus on agility" and targets 60fps on PS5 "even in the battle‘s most action-packed moments."

Digital Foundry recently ran Bloodhunt through its tech analysis and found the game indeed holds 60fps across the board apart from some minor transient drops below when streaming in new map data.

So in its current state, Bloodhunt offers stable 60fps gameplay on PS5. But could an upgrade to 120fps be in the game‘s future?

Why 120fps Matters for Competitive Games

To understand if 120fps could come to Bloodhunt, it helps to know why higher framerates offer such a big competitive advantage. When you double the fps, animation fluidity and controller input response also nearly double.

Going from 60fps to 120fps means action flows with twice the smoothness and speed. In a fast-paced PvP shooter like Bloodhunt where split second reactions separate life and death, that improved response time gives elite players a real edge.

Other battle royale titles like Call of Duty Warzone, Apex Legends and Fortnite offer 120fps modes on PS5/Xbox Series X for this reason – it allows high level competition to shine.

Bloodhunt vs Other Battle Royale Games on PS5

GameFramerate on PS5
Bloodhunt60fps
Fortnite120fps
Apex Legends60fps (120fps in development)
Warzone120fps

As we can see, Bloodhunt is currently matching pace with Apex Legends at 60fps, but lacks the optional high framerate modes of its prime competitors. This will increasingly impact the game‘s ability to thrive long term if 120fps support isn‘t added.

Could PS5 Hardware Support 120fps Bloodhunt?

Diving into PlayStation 5‘s architecture shows the console definitively has the horsepower for 120fps across compatible titles with lower visual settings. We see this proven in multiplayer games like Call of Duty and Rainbow Six Siege.

The PS5 boasts a custom 8-core AMD Zen 2 CPU clocked at 3.5GHz, 16GB of GDDR6 RAM and a specialized RDNA 2-based GPU capable of 10.28 teraflops and hardware accelerated ray tracing. Throw in a blistering fast custom SSD, and 120fps potential abounds.

Ultimately, it comes down to the Bloodhunt developers freeing up additional headroom in their rendering pipeline to enable a 120fps mode. As long as visual quality is slightly reduced, PS5 hardware could absolutely support 120fps.

The Developer Perspective on 120fps Bloodhunt

In an interview with MP1st, Bloodhunt‘s Executive Producer David Sirland commented on the prospects of 120fps support down the line:

"We are looking at all options going forward. Our focus right now has been on stabilizing the experience and building content, but we know higher frame rates are important so [it‘s] something we continuously evaluate."

While non-committal, this shows 120fps is at least part of ongoing evaluations and conversations among the developers. As Bloodhunt matures out of its launch window and next-gen only player counts grow, I expect mounting requests from fans will force 120fps higher up Sharkmob‘s priority list as well.

The Competitive Gamer Take on 120fps

As an experienced competitive FPS gamer on PS5, I can‘t understate the massive difference between 60fps and 120fps for these titles. The instant response, liquid smooth motion and ability to quickly track targets at over 100 frames per second brings controller play much closer to the elite mouse and keyboard experience.

Will Sharkmob‘s continued support for Bloodhunt wane if a 120fps update doesn‘t manifest within the next year? Perhaps not completely, but many in the competitive community will move on to rivals offering the high fps advantage.

For Bloodhunt to achieve its maximum player population and tournament potential, 120fps mode feels more crucial than optional. I remain hopeful the developers will unlock the game‘s framerate soon.

The Verdict: Expect 120fps Within 12 Months

Given everything we‘ve examined, I predict Bloodhunt will add 120fps support no later than 12 months from now assuming healthy continued development. The PS5 hardware has proven itself capable, competitors are raising the bar, and fans hungry for hyper-responsive vampire combat will demand it.

While the current 60fps experience remains impressive from a technical standpoint for an online UE4 game, it has that next-gen ceiling clearly within view. Once 120fps gets embraced, Bloodhunt will sink its teeth even deeper into the battle royale landscape.

For now, I‘ve returned to the darkened streets of Praha, katana in hand, continuing my never-ending hunt. But make no mistake: when that fabled 120fps update drops, I‘ll be there to experience the cold blood pumping through my PC master race brethren at long last.

Similar Posts