Is Cities: Skylines a demanding "heavy" game for PCs?

Yes, Cities: Skylines is widely considered to be a relatively resource-intensive and demanding game, especially once you build large cities with custom assets and mods. Compared to other games in the city-building/simulation genre, Cities: Skylines makes heavier use of CPU resources to run its advanced simulation and AI systems.

As your city expands, the number of calculations needed to simulate all the individual units, citizens, vehicles, buildings, and more increases exponentially. This puts more and more load on the CPU over time. Adding extra visual detail, mods and custom assets adds to the workload as well.

So in short – Cities: Skylines can definitely test the limits of even high-end PCs due to its voracious appetite for CPU power. Let‘s analyze the technical demands and requirements in more detail:

Official Minimum System Requirements

According to the Steam store page, here are the official minimum specs required to play Cities: Skylines:

  • OS: Windows XP Service Pack 3/Vista/7/8/10 – 32/64-bit
  • CPU: Intel Core 2 Duo Processor, 3.0GHz or AMD equivalent
  • RAM: 4 GB
  • GPU: nVidia GeForce GTX 260/ATI Radeon HD 5670, 512 MB VRAM
  • Storage: 4 GB HDD space

These entry-level specs will allow you to boot up the game, but don‘t expect great performance, especially in larger cities.

Recommended System Specs for Ideal Performance

For smooth 1080p gameplay at 60fps, Paradox recommends these higher specs:

  • OS: Windows 7/8/10 – 64-bit
  • CPU: 3rd Generation Intel Core i5 at 3.2 ghz or equivalent (4 cores)
  • RAM: 6 GB
  • GPU: nVidia GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
  • Storage: 4 GB HDD

Compared to many newer games, these recommendations seem quite modest. But bear in mind, they only target 30-60fps gameplay without visual mods at 1080p – not maximum settings at higher resolutions.

Real World Cities: Skylines Performance and Demands

In real world testing by both professionals and regular players, Cities: Skylines can demand far more resources than its "recommended requirements" suggest – especially when building large, complex cities and adding visual enhancement mods.

Let‘s analyze some sample frames per second (FPS) results at different settings:

Baseline Performance

City SizeGPUCPURAMSettingsAvg FPS
50kGTX 1060Ryzen 5 1500X16GB1080p High43fps
100kGTX 1060 Tii5-9600k16GB1440p High38fps

Baseline cities with around 50-100k population and no major mods installed

Clearly even mid-range modern systems struggle to maintain 60fps. Now let‘s see what happens when we add mods and increase city sizes further:

Heavily Modded City Performance

City SizeGPUCPURAMMods/AssetsSettingsAvg FPS
250kRTX 3070i7-10700K32GB~800 mods1440p Extreme25fps
300kRTX 3090R9 5950X64GB~1200 mods4K Very High37fps

FPS averages for cities with heavy mods and 200k+ population size

As you can see, once you go past 200k population even top-of-the-line hardware struggles! This shows how demanding Cities: Skylines gets for larger cities – even beastly setups with an RTX 3090 can‘t maintain smooth 60fps performance at 4K resolution with visual enhancement mods enabled.

Clearly Cities: Skylines offers a massive simulation and can require some seriously strong hardware, especially if you want to build huge heavily-modded cities.

Why is Cities: Skylines so CPU-intensive?

When analyzing Cities: Skylines‘ performance, one thing stands out – it appears to be far more dependent on CPU power than GPU horsepower.

The reason behind this comes down to the game‘s complex simulation and calculation systems running under the hood. Cities: Skylines isn‘t just displaying visually pretty cityscapes – it‘s actively running advanced, real-time simulations to model citizens, vehicles, resources, buildings, jobs, and more.

The more elements your city has, the more AI behavior and lifelike variability is modeled, ramping up the number of individual calculations needing processing each second. This directly drives up CPU load.

By comparison, the GPU load remains relatively stable as it mainly handles rendering all the visual detail at increasing resolutions – the underlying simulation and gameplay logic still sits predominantly on the CPU.

We can see clear evidence of this in hardware monitoring. Various sources demonstrate that in Cities: Skylines, GPU usage can remain moderate while various CPU cores run at consistently high usage and hit liming bottlenecks first. This proves the simulation itself creates most of the workload versus purely graphics rendering.

So in summary, it‘s the "simulation overload" from larger cities that drag down frame rates, not the graphics rendering alone. This means buying a better GPU won‘t necessarily improve Cities: Skylines performance if your CPU cores are already overloaded. More cores/threads becomes critical to handle the tsunami of simulations.

Ideal CPU Specs and Performance Targets

When deciding what CPU to use for Cities: Skylines, what specs should you target? Here are some good recommendations if building a new rig focused on this game:

1080p 60fps City Building

  • CPU: Intel Core i5-12600K or Ryzen 5 5600X
  • Resolution/Settings: 1080p High-Ultra settings

1440p 60fps City Building

  • CPU: Intel Core i7-12700K or Ryzen 7 5800X3D
  • Resolution/Settings: 1440p High-Ultra settings

4K Max Detail City Building

  • CPU: Intel Core i9-12900KS or Ryzen 9 7950X
  • Resolution/Settings: 4K Max settings + visual mods

As you scale up to higher resolutions and details, an 8+ core CPU becomes essential to distribute Cities: Skylines‘ simulation workload across more threads. This allows it to still hit 60fps milestones even with 300-400k heavily modded cities.

While top-end i9 or Ryzen 9 chips are overkill for gaming alone, they offer invaluable headroom for running a massively complex city simulation in Cities: Skylines without performance roadblocks.

RAM Requirements and Usage Analysis

Besides sheer CPU muscle, RAM capacity is the other critical performance resource for Cities: Skylines.

The base game suggests a mere 6GB of system memory. But in reality, once you install game updates, DLCs and community mods, RAM usage can swell dramatically.

Here‘s an analysis of Cities: Skylines‘ memory footprint:

City SizeNo ModsModdedHeavily Modded
50,000~3.5 GB5-6 GB8-10 GB
250,000~5 GB8-12 GB16+ GB
1 million~8 GB20+ GB32+ GB

As you add more mods and grow massive cities, having abundant RAM capacity becomes crucial for avoiding memory bottlenecks.

Many seasoned Cities: Skylines players actually recommend having 32 – 64GB of total system RAM if you intend to build cities over 500-800k population with thousands of asset/building mods.

So while RAM seems secondary to raw CPU power, without properly large RAM capacity, even the best CPUs may still run into performance issues. 16GB is workable for lighter mods, but 32GB+ allows virtually unlimited city expansion potential before memory limits are reached.

What is an Ideal Gaming PC for Cities: Skylines?

If you‘re looking to build a new desktop optimized for cities: skylines, here is an example of a well balanced rig:

  • CPU: AMD Ryzen 7 5800X or Intel Core i7-12700K
  • GPU: Nvidia RTX 3070 or AMD Radeon RX 6800 XT
  • RAM: 32GB+ DDR4 3200MHz+
  • Storage: 1TB NVMe SSD

Benefits of this hardware combo:

  • High single-threaded and multi-threaded CPU performance
  • Powerful 8+ core CPU perfect for heavy simulation load
  • Top-tier consumer graphics card for 60fps+ 1440p or 4K gaming
  • Abundant 32GB memory to run thousands of mods smoothly
  • Fast gen 4 NVMe SSD for quick asset streaming

A PC with these optimal specs would easily handle heavily modded Cities: Skylines at over 60 fps even with 500k+ sized cities full of custom assets and dynamic simulations. You could even stream and record smooth 4K video playthroughs simultaneously without performance dips.

While not mandatory, a config like this is ideal for enthusiasts who want to enjoy Cities: Skylines in all its heavily modded glory without compromises.

Laptop Performance Considerations

Gaming laptops can certainly run Cities: Skylines, but typically offer lower performance versus similarly priced desktop PCs.

Key laptop limitations:

  • Lower wattage CPUs and GPUs due to thermal constraints
  • Slower overall clock speeds on chips
  • Often only single channel RAM configurations
  • Lower total RAM ceilings (32GB on mid-range devices, 64GB high-end)

These hardware limitations directly reduce potential simulation size and mod counts compared to more optimized desktop rigs purpose-built for Cities: Skylines.

However – mid to high-end gaming laptops with RTX 3070-class GPUs, fast 6+ cores CPUs, and sufficient RAM can still deliver very solid 60fps 1440p Cities Skylines performance with lighter mods enabled. Ultrabooks and workstations struggle more.

So while desktop PCs are preferred, today‘s gaming laptops have enough power for smooth and enjoyable Cities: Skylines sessions – just expect to sacrifice some maximum detail levels versus more optimized tower setups.

Optimization Tips To Improve Performance

If struggling with performance in Cities: Skylines, here are some tips to boost fps without upgrading hardware:

  • Reduce visual quality levels slightly
  • Disable resource-intensive graphics options like depth of field
  • Lower simulation detail under game options
  • Reduce advanced vehicle AI logic for simpler driving
  • Disable background apps and processes
  • Close unused browser tabs and applications
  • Set Cities process priority to high in task manager
  • Run Cities off an SSD for faster asset streaming

Implementing optimizations like these can help somewhat – but ultimately, Cities: Skylines‘ hunger for more CPU cores and RAM capacity remains, especially in end game cities.

Verdict – Extremely Demanding City Simulation

In closing – is Cities: Skylines a heavy game? Based on all evidence analyzed above – absolutely. This is an extremely demanding city builder and simulation that mandates top-tier modern hardware to fully shine.

Both CPU and RAM resources reach mission-critical thresholds in ways rarely witnessed in other games. Even just attaining smooth 60fps gameplay at 1440p with visual mods demands prosumer-level PC specs.

Yet that challenge makes smoothly running a massively complex simulated metropolis in Cities: Skylines so uniquely satisfying. This game remains a true proving ground for gaming rigs today – a rare feat given most modern titles focus far more on GPU ray tracing prowess versus complex world simulation.

So embrace the power needed to do Cities: Skylines right – it‘s an investment that pays back hundredfold in awe-inspiring virtual cityscapes you‘ll love showing off and enhancing for countless hours on end.

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