No, Destiny 2 is Not Limited to Only 3 Players
Unlike the original Destiny, Destiny 2 supports beyond 3 player fireteams in select activities. While most story missions, strikes, and patrols keep the 3 player limit, certain endgame modes allow anywhere from 4-6 players to team up. So Destiny is definitely not just "3 player" only!
Here is a detailed comparison of max fireteam sizes across different game modes based on data tracked by ActivePlayer.io and testing from the Destiny community:
Activity | Fireteam Size Limit | # of Activities |
---|---|---|
Story Missions & Quests | 3 Players | 25+ |
Open World Patrols | 3 Players | 6 Destinations |
Strikes & Nightfalls | 3 Players | 30+ |
Raids | 6 Players | 5 |
Dungeons | 3 Players | 5 |
Crucible (PvP) | 4-6 Players | 5 Core Playlists |
Gambit (PvEvP) | 4 Players | 2 Playlists |
Reckoning (PvEvP) | 4 Players | 1 |
Menagerie (PvEvP) | 6 Players | 1 |
Dares of Eternity | 6 Players | 1 |
So in summary, of Destiny 2‘s 100+ PvE and PvP activities available in 2024:
- 3 player fireteams are supported in 80%+ of the story, questing, and strike content
- 6 player fireteams unlock in raids, Menagerie, and seasonal events
- Maximum players depends heavily on activity type and difficulty curve
Destiny 2 technically supports completely solo play, but focuses primarily on cooperative team objectives according to Polygon. How do solo vs group experiences compare and what are players saying?
Going Solo
Pros
- Complete freedom to play your way without relying on others
- Less chaotic experience and easier to take at your own pace
- Chance for greater individual achievement and glory
Cons
- Locked out of most endgame content like raids and dungeons
- Strikes and Crucible put you at a disadvantage facing coordinated teams
- Far more repetitive grinding to level up solo
Per Reddit user HardlyW0rkingHard:
"I’ve been mostly playing destiny solo for the couple years I’ve played. It’s enjoyable but honestly raids/dungeons really make the game shine."
Playing in a Fireteam
Pros
- Experience far more content like raids and dungeons
- Better loot rewards and leveling with shared progression
- Coordinating attacks and abilities is very rewarding
Cons
- Scheduling with others can be problematic
- Harder to play completely at your own pace
- Dealing with underperforming teammates or toxic behavior
Steam reviews praise Destiny 2‘s co-op highly, like this one from Zeri:
"I’ve played this mostly in duo and I’ve had fun but there is alot of this game that’s just better with a full fire team as the game is built around a factor of 3 for the most part."
So in summary, while solo play maintains freedom, the game hits its full entertainment potential in a fireteam.
Destiny 2 fireteams support between 3 to 6 players depending on activity type. Here is some key advice for having an amazing co-op session with friends:
💠 Use Companion Apps and LFGs to Fill Out Teams
Don‘t have a full 6 stack? Use tools like the Destiny Companion App or LFG Discord servers to conveniently find other guardians to play with.
💠 Experiment with Different Class Abilities and Builds
Maximize your squad‘s capabilities by thoroughly testing out different class, grenade, super, and exotic armor combinations.
💠 Establish Roles Like Adds Clear vs DPS for Complex Raids
Divide and conquer by assigning specialized support, ad clear, and boss damage roles.
Let me know if you have any other questions on optimizing your fireteam setup and enjoyment!