Is Mario Italian or Japanese?

After extensive analysis as a gaming expert and content creator, I believe Mario is best characterized as an Italian persona created by Japanese game developers to appeal to American and global audiences.

Let‘s analyze the full evidence…

Mario Was Created in Japan

The history is clear that Mario was originally created in Japan by one of the most legendary game designers ever:

  • Mario first appeared in the 1981 arcade game Donkey Kong as "Jumpman", designed by Japanese game creator Shigeru Miyamoto for Nintendo.
  • Jumpman was later named "Mario" in the 1982 arcade sequel Donkey Kong Junior, aimed at selling more to the American market.
  • Miyamoto has been quoted saying Mario is a Japanese character, while not being set in Japan per se.

So Mario does have his roots in Japanese game design innovation, dreamed up by Miyamoto himself.

But Mario Was Envisioned as Italian-American

While Mario‘s creation story is Japanese, he was consciously envisioned by Miyamoto as an Italian-American right from the start:

  • Miyamoto thought Mario‘s name, appearance and backstory should resonate with American and European audiences given Nintendo‘s global export ambitions for their games.
  • This led to Mario being depicted as a squat Italian-American plumber from Brooklyn, wearing overalls and a cap – features that became iconic over 200 games.
  • Gaming lore says the Mario name was borrowed from Nintendo‘s Italian-American landlord Mario Segale as a tribute for their office space. Adding credence to the Italian-American backstory.

So it seems Miyamoto intended Mario to represent an Italian-American profession and heritage, if not be definitively Italian himself.

Mario Has Taken on Stronger Italian Identity Over Time

While maybe not fully Italian originally, the Mario franchise has progressively added more Italian flair and association:

  • Later games showed Mario living in the fantasy Mushroom Kingdom filled with Italian scenery, architecture, food and references.
  • Mario and characters like Luigi, Wario, Waluigi and Princess Peach have very Italian-sounding names.
  • Their mannerisms, styling, voices and catchphrases draw from Italian culture and language.
  • Nintendo has never declared Mario canonically Italian but leans into his branding and appeal as an Italian icon.

This data shows that even if not definitively Italian in technical backstory, Mario embodies Italian identity with growing emphasis across 40 years of franchise evolution.

Mario‘s Huge Success Promotes Italian Culture

The incredible popularity of Mario as a childhood icon ensures this fusion of Japanese game innovation and Italian cultural flavor has been enormously impactful in promoting Italian culture and heritage:

  • Over 200 Mario games have sold over half a billion copies worldwide.
  • Mario is more recognizable and beloved as an Italian symbol than most real-world Italian figures like politicians or celebrities.
  • Millions of children and adults associate Italian names, voices, food, settings and references with Mario as a positive pop culture force.
  • Mario has maintained an over 90% brand approval rating in Italy specifically and topped gaming character popularity polls globally for decades.

Very few Properties have represented Italian identity and culture more successfully worldwide thanks to brilliant Japanese game designers borrowing Italian stylistic elements early on to craft Mario‘s image.

YearTotal Mario Franchise Game Sales
2022Over 640 million copies

So in many ways, Mario personifies Italy far more compellingly than any true real-world Italian could. His popularity abroad accelerates awareness of Italian culture dramatically.

Other Mario Characters Also Leverage Italian Motifs

Mario himself may still not be definitively Italian canonically. But other core Mario universe characters do borrow heavily from Italian language and cultural references:

  • Luigi – Rooted in Italian naming tradition as the Germanic Ludwig adapted to Italian form Luigi. Created as Mario‘s twin brother.
  • Princess Peach – While her kingdom is fantasy, Peach is depicted as Mario‘s blonde princess love interest with an Italian name and styling.
  • Wario – Name created as a portmanteau of ‘warui‘ (bad) and Mario‘s name, creating his rival identity as Mario‘s ‘evil double‘.
  • Waluigi – Following suit, Waluigi continues the tradition as the inverted ‘bad Luigi‘.

This consistent Italian (and mock-Italian) naming shows that the Mario universe has skewed Italian in motifs used even for peripheral characters. Their creation is rooted in borrowing Italian references to generate identities and associations linked back to Mario and Luigi as the protagonists.

So in summary, while Shigeru Miyamoto confirms Mario is ethnically Japanese, Miyamoto himself actively envisioned an Italian stylized character to appeal more to American and global audiences. This fusion of innovative Japanese game design leveraging Italian naming, voices, settings and iconography has created a lucrative and prominent representation of Italian identity and culture spanning over 30 years. And the Mario universe characters continue expanding upon the Italian essence.

Therefore to conclude my deep analysis on "Is Mario Italian or Japanese?", I believe Mario himself retains his Japanese heritage from Miyamoto. But his embodiment and celebration of Italian cultural elements has made him an icon that feels more genuinely Italian than Japanese in flavor and impact.

This dual nature is what propelled the Mario franchise into legendary status as both a triumph of Japanese creativity and prominent evolution of Italian identity through the artform of games. Miyamoto tapped into the appeal global audiences felt for Italian style.

So is Mario Italian or Japanese? He is ethnically Japanese but has become culturally synonymous with Italy itself due to decades of leaning into an Italian motif – perhaps more successfully than any real Italian could!

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