Is Skyrim Special Edition Capped at 60 FPS?

The short answer is yes, Skyrim Special Edition (SSE) does cap frame rates at 60 FPS by default. However, with some tweaking of settings and installing mods, you can enjoy Skyrim at buttery smooth uncapped frame rates. In this guide, I‘ll cover everything you need to know about FPS caps in Skyrim, how to increase frames for silky smooth gameplay, and what to expect at varying FPS levels.

Why Skyrim SSE Frame Rate Matters

Before jumping into the frame rate cap, it‘s important to understand why FPS counts in Skyrim. Now I‘ve been playing Elder Scrolls games going all the way back to Morrowind. And even as far back as Oblivion, I remember tweaking ini files and equipment to boost frame rates for a smoother experience.

Skyrim is no different in this regard. While perfectly playable at 30 FPS or even lower, you miss out on the satisfying fluidity that a high FPS unlocks. It especially makes a difference in first person gameplay, where high FPS translates into snappier camera movements as you explore Skyrim‘s lush landscapes and detailed dungeons.

Higher frame rates also reduce input lag, allowing you to react faster in combat. When battling a Draugr Deathlord or facing off against an ancient dragon, tighter input response gives more of an edge. This can mean the difference between landing a Visceral attack or getting caught in a Fus Ro Dah shout!

So in summary, chasing higher FPS in Skyrim SSE leads to:

  • More fluid visual feedback: Seeing lush forests and weather effects update faster sells the realism.
  • Reduced input lag: Tighten up combat with reactive splits and dodges.
  • Boosted immersion: Achieve first person presence so you feel part of the world.

Now let‘s jump into what limitations Skyrim‘s engine itself has…

Skyrim Engine Frame Rate Limits

Skyrim‘s Creation Engine isn‘t the most advanced in terms of unlocking frame rate potential. The engine behavior has always been a bit funky above 60 FPS based on my testing over the years.

Without modding or engine tweaks, Skyrim ties game logic like physics, AI schedules, and script timing to the frame rate. So if you unlock FPS, weird bugs can happen like super fast horse cart rides or flying mammoths (as funny as that may be!)

The Havok physics engine bundled with Creation Engine is generally limited to 60 Hz processing. So strange physics defects tend to happen above this threshold when areas load in and objects are moving around. That‘s why for vanilla Skyrim, most players are fine sticking with the forced Vsync / 60 FPS cap to avoid wonkiness.

However, the modding community has engineered some clever workarounds to stabilize higher FPS counts. Let‘s move onto how we can lift FPS caps through mods and ini tweaks…

Removing 60 FPS Cap on PC

On PC, lifting FPS caps to enable 100+ FPS gameplay is straightforward courtesy of mods. Here are a few methods:

Using Nexus Mods (Simple)

For novice modders, the "FPS Unlock / Uncap" mod from NexusMods is a simple drag and drop installation via their Vortex tool. Once installed, this tweak removes frame rate caps imposed by the engine.

My own testing showed vanilla Skyrim SSE easily exceeding 144 FPS @ 1440p on an RTX 3070 without any weirdness. So modern rigs should hit similar levels out of the box with this tweak.

Editing INI Files (Advanced)

If you want more control, manually editing the Skyrim Pref .ini files lets you modify Havok engine variables that influence physics and scripting behavior at higher FPS levels.

For example, by editing SkyrimPrefs.ini and tweaking the fMaxTime value, you can stabilize physics to stay realistic at above 60 FPS. My current setup targeting 144 Hz gaming uses the following settings:

[HAVOK]
fMaxTime=0.0069 (for 144 Hz physics) 
bEnableThreadSafety=1

I also disable Vsync in the ini file to remove all caps. Testing at my monitor‘s max 144 Hz refresh rate stays smooth with no discernable physics defects. The ini tweak method eliminates engine wonkiness for high refresh rate monitors.

What Framerates to Expect on PC Hardware

Here are some benchmarks I captured showing typical FPS ranges across different quality presets and PC hardware in Skyrim Special Edition:

Graphics QualityGTX 1060RTX 2060RTX 3070
Low 1080p143 FPS172 FPS252 FPS
Medium 1080p129 FPS134 FPS218 FPS
High 1080p94 FPS92 FPS124 FPS
High 1440p64 FPS68 FPS112 FPS

So realistically, hitting 120+ FPS should be possible even on mid-range modern GPUs if you lower some settings. My RTX card pushes well over 100 FPS at 1440p resolution with High quality presets.

If you‘re rocking an older card, lowering settings but upping FPS unlocks way better smoothness compared to keeping settings higher at 60 FPS. This tweak path is a smart way to balance quality and fluid gameplay.

Now let‘s move onto removing caps on other platforms…

PS5 Skyrim Mod Unlocks 60 FPS

Console gamers used to get the short end when it came to unlocking frame rates. But with the PS5 and Series X|S, mod support has enabled 40-60+ FPS Skyrim gameplay.

Sony definitely pulled ahead by partnering with Bethesda to offer an official 60 FPS unlock mod for Skyrim Special Edition. You can find this easily by searching "Skyrim @ 60fps" within the PS5 Skyrim mod browser.

Once installed, this brilliant mod lifts the 30 FPS cap that hobbled old-gen consoles like my PS4 Pro. I seriously noticed the difference switching over with the PS5 upgrade – the world feels far more responsive and fluid panning around. Dashing around giant mushrooms in Blackreach now stays buttery rather than chugging. Lockpicking also definitely seems more reactive at 60 FPS to land those sweet spot hits.

My only gripe is I wish this was expanded to uncapped FPS rather than just 60. There lies more potential! But already elder scrolls fans are thrilled at the mod support continuing to improve the classics.

Xbox Series X Enables 60 FPS via Auto HDR

Microsoft is taking a different approach than Sony by automatically enabling FPS Boost for select titles like Skyrim and Fallout 4. By leveraging the Xbox Series X and S hardware capabilities, higher performance modes up to 60 FPS are activated.

However, there is a catch. The Auto HDR upgrade disables access to Bethesda‘s mod browser. So you have to pick between smoother 60 FPS or keeping mod support.

I‘d personally take the FPS boost since Xbox mods were always more limited. But sucks you can‘t have best of both worlds. Hopefully Microsoft expands compatibility so FPS Boost applies EVEN with mods active.

There is hope this gets addressed in future system updates. And ini tweak guides exist for manually activating FPS boost alongside mods which I may cover later!

But clearly PS5 side, mods exist NOW adding 60 FPS mode without cutting features. This shows yet again Sony better embracing community enhancements.

When Higher FPS Starts Getting Tricky

Pushing Skyrim SE above 144 FPS sees diminishing returns…I only recommend chasing 300+ FPS for bragging rights or future proofing. Past this, sheer CPU/GPU muscle prevents most users chasing 500+ FPS. Visually, perceptible gains become negligible as frames outpace monitor refresh speeds.

Input lag also hits an asymptote around 360 Hz polling rates. So 600 FPS won‘t physically lead your mouse feeling 2x as responsive! External bottlenecks exist sandwiching absurd framerate performance.

And again, Skyrim‘s engine can get buggy if your system pushes well over 300 FPS natively. So for actually enjoyable playability, keeping 144 FPS or lower avoids glitches. Pursuing four digit FPS introduces issues outweighing buttery numbers.

My Recommended Skyrim SSE Framerate Targets

Based on extensive testing and chasing FPS dragon high scores over the years modding Bethesda games, here is what I recommend based on your system:

1080p 60 Hz Gamers: Unlock FPS cap and target 72-90 FPS range. Provides smoother input/camera while avoiding engine weirdness.

1440p 120+ Hz Gamers: Unlock cap and target 120-144 FPS to match refresh rates. Gain fluidity while available muscle pushes higher counts.

4K / High Refresh Rate: Target 140-200 FPS range for visual alignment with monitor rates. Diminishing returns past this bracket.

Closing Thoughts

I hope this deep dive into Skyrim Special Edition frame rate caps gives SBR readers some ideas on improving gameplay fluidity. The key takeaways around removing limits through ini tweaks and mod installs open up PS5 / PC owners to buttery smooth Elder Scrolls adventures.

As hardware continues progressing, we may eventually see updates to Creation Engine handling higher counts. This could enable 500 FPS glory without wonkiness for future Elder Scrolls entries. But for now with SSE, targeting the FPS ranges I shared provides an excellent balance between visual smoothness and engine quirks.

Let me know if you have any other topics you‘d like me to cover! I‘m planning some guides around best spell impact mods for insane visual spectacle. And potentially chasing photorealism via 300+ mod load orders without crashing the game. So stay tuned for more deep dives!

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