Pokemon‘s Net Worth Soars Past $100 Billion – Here‘s the Breakdown

The Pokemon franchise is now worth over $100 billion, cementing its status as the highest-grossing media franchise in history. For perspective, that makes Pokemon more valuable than mega-brands like Star Wars, Marvel, and Mickey Mouse.

In this in-depth guide for gaming enthusiasts, we‘ll analyze Pokemon‘s meteoric financial rise over the past 25+ years – and why the future looks even more lucrative.

Video Games: The Cash Cow Behind Pokemon‘s Growth

While the cards and anime kicked off Pokemon‘s popularity, the video games have always been the chief moneymaker. Total franchise video game revenues recently topped $90 billion worldwide across over 75 different titles (source).

To put that into perspective, here‘s how Pokemon games stack up against other major gaming franchises in terms of lifetime revenue:

FranchiseTotal Game Revenue
Pokemon$90 billion
Mario$36 billion
Call of Duty$30 billion
Tetris$25 billion
FIFA$22 billion

Pokemon utterly dominates the competition when it comes to video game sales. While the early Game Boy and DS games kickstarted Pokemon‘s success, the franchise has managed to consistently evolve (pun intended) to maintain relevance and profitability over decades.

Let‘s analyze some of the key drivers contributing to Pokemon‘s continued gaming dominance and money-minting prowess:

Main Series Reigns Supreme

The mainline RPG series lies at the heart of the franchise, with explosive sales for each new generation release:

  • Pokemon Red/Blue/Green – Considered one of the best-selling games ever at 31+ million units moved
  • Pokemon Sun/Moon (Gen 7) – Sold over 16 million copies as of 2020 (source)
  • Pokemon Sword/Shield (Gen 8) – Fastest Switch game to hit 20 million sales (source)

As the cornerstone RPG experiences, mainline Pokemon games will continue driving billions in sales even as the franchise spreads to new genres and platforms.

Mobile Revolution – Pokemon GO

While the mobile game craze left Nintendo sidelined for years, the runaway success of Pokemon GO proved the industry giant could revolutionize its franchises for smartphones.

Allowing fans to catch collect Pokemon in real-world locales, GO quickly became a global phenomenon after its 2016 launch. Let‘s look at some mind-blowing financial figures:

  • Over $6.46 billion in total in-app player spending (source)
  • Generated $1.92 billion in 2020 revenue amidst COVID lockdowns
  • Remains a top-10 grossing mobile game 6+ years post-launch

GO‘s popularity may have waned from its peak, but it continues minting money thanks to a loyal player base, regular content updates, and in-game events. Between GO alone and Nintendo‘s mobile efforts, Pokemon games could generate over $10 billion annually going forward.

Trading Cards: Record Sales Fuelled by Collecting Frenzy

While gaming drives the bulk of revenue, the Pokemon trading card craze has exploded over the past few years – bringing holographic Charizards and 1st edition packs into the mainstream.

Total annual sales figures for Pokemon cards are hard to pin down. However, The Pokemon Company recently reported that over 25.7 billion cards have been shipped worldwide since 1996 (source). Assuming an average pack price of $4, that‘s over $100 billion in lifetime TCG revenue.

Here are some factors contributing to the current Pokemon card collecting boom:

  • Record prices for rare cards grabbed headlines (like the $5.275 million Pikachu Illustrator), enticing new investors
  • Grading/authentication services like PSA fueled speculation around high-grade collectibles
  • Influencers and streamers opening card packs on YouTube/Twitch further hyped interest
  • Nostalgia combined with FOMO has hardcore fans buying as much sealed product as they can

Brisk card pack sales show little sign of slowing – even amidst reseller markups and production bottlenecks. The Pokemon Company continues struggling to print enough to meet rabid demand.

If public interest persists around Pokemon cards both new and vintage, this secondary market alone could drive billions annually – especially as collectors pursue the next million-dollar rarity.

Movies, Soundtracks, and Merchandising, Oh My!

Of course, the full Pokemon commercial empire expands far beyond video games and trading cards into every money-making avenue imaginable. Just some of the additional revenue streams contributing to Pokemon‘s soaring net worth:

  • Pokemon movies – Nearly $1.6 billion total box office gross (source)
  • Toys/plushies – Approximately $8 billion in total sales as of 2021 (source)
  • Pokemon GO accessories like the Pokemon GO Plus alone exceeded $200 million in revenue by 2017 (source)
  • Clothing/apparel – The brand value of Pokemon‘s fashion collabs likely tally hundreds of millions
  • Soundtracks – Many of the films‘ soundtrack CDs have sold over half a million copies worldwide (source)

When an IP reaches Pokemon‘s level of cultural ubiquity, the licensing opportunities are endless for global megabrands like UNIQLO, Zara, McDonalds and more. These merchandise and branding ventures easily drive billions per year that all get counted toward the total estimated Pokemon franchise value.

The Future‘s (Pika) Bright

So after crunching the numbers across cards, games, movies and merch – over $100 billion in lifetime franchise revenue checks out.

As both a lifelong Pokemon fan and gaming business analyst, I predict extremely lucrative years ahead as well.

Nintendo continues actively expanding the IP into new genres like MOBAs (Pokemon UNITE) and exploring multimedia opportunities through platforms like Netflix. Combine that with a diverse content pipeline across mainline RPG titles, mobile games, TCG sets, movies and more – and the Pokemon franchise still likely has hundreds of billions in future earnings potential.

Sure new cutesy monsters like Gigantamax Meowth or Grafaiai seem frivolous on the surface – but really they‘re big-dollar generators primed to hook new generations of fans.

The staying power of both enduring legacy IPs like Pokemon or Mario combined with Nintendo‘s renewed innovation in genres like mobile gaming makes me extremely bullish on their growth prospects stack up against young upstarts like Epic Games or Roblox.

So for those still asking why Nintendo focuses so much on ostensibly "casual" series like Pokemon or Animal Crossing versus technical showcases – the reality is they print money consistently year after year. Now closing in on the title of history’s most financially successful media property, joining Hello Kitty in the ultra-exclusive $100 billion club, Pokemon still has the potential to evolve into an even more lucrative monster.

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