Which Assassin‘s Creed Games Are 60 FPS? The Complete Guide

As an avid AC gamer and content creator, I get a lot of questions about whether the latest entries can hit the golden 60 frames per second standard. This fluid framerate transforms gameplay by making movements more responsive and visuals buttery smooth.

After testing extensively, here‘s a comprehensive look at which Assassin‘s Creed titles can hit 60 fps, and how new consoles and patches are getting us closer to that benchmark across the series.

The AC Games With Official 60 FPS Patches

Currently, only 2018‘s Assassin‘s Creed Odyssey and 2017‘s AC Origins have received official performance updates enabling 60 fps modes on PlayStation 5 and Xbox Series X/S consoles.

According to Digital Foundry‘s [detailed technical analysis](https://www.eurogamer.net/digitalfoundry-2020-assassins-creed-valhalla-ps5-back-compat-analyse d), these patches allow the games to dynamically scale the display resolution to target 60fps with only minor dips.

Based on my experience, combat and traversal indeed feel massively improved at the fluidity of 60fps. Animations blend smoothly, while button inputs translate crisply into on-screen actions allowing greater mastery of the game‘s complex mechanics at high speeds.

Backwards Compatible AC Games Benefiting On New Consoles

Thanks to console backward compatibility enhancements gaining leverage from the improved Zen 2 CPUs, several AC games have seen massive framerate improvements on PlayStation 5 and Xbox Series X – even without official next-gen patches.

Based on my testing, the fluid 60fps completely transforms older AC games, making them feel remarkably modern. Traversal glides smooth as silk even in large crowds, while combat reacts instantly. This should have AC fans digging back into these classics with renewed enjoyment.

What About the Ezio Collection and AC3 Remastered?

With the success enhancing backward compatible AC games, fans have rightfully been asking about 60fps patches for the iconic Ezio Trilogy along with Assassin‘s Creed 3 Remastered. All of these still remain stubbornly capped at 30fps.

There‘s been no official word from Ubisoft yet on further last-gen AC patches. However, given the rave reception to buttery smooth AC gameplay, I‘d speculate we may eventually see Ezio and friends upgraded to the 60fps club.

Analyzing Gotham Knights 30 FPS Controversy

While AC has been pushing forward with performance, there was massive backlash recently when Warner Bros‘ upcoming DC co-op action RPG Gotham Knights announced it would be capped at 30fps – even on PS5 and Xbox Series X.

WB Games explained this controversial decision was due "to the types of features we have in our game,” suggesting the developers prioritized adding graphical effects over optimizing performance.

This frames an ongoing debate in the industry between visual quality versus high framerates. As games grow more complex, some developers claim hitting 60fps requires unacceptable tradeoffs.

Personally as a gamer however, I vastly prefer the smoothed out feel of 60fps animation for responsive controls in action combat. Visuals obviously still matter, but should come second to fluid gameplay. I‘m hoping Gotham Knights eventually adds a performance mode like Assassin‘s Creed Valhalla did.

PC Platform Still Offers Most Headroom

While console gamers await further patches, PC players have always had the most control over balancing graphical quality against high framerates.

Assassin‘s Creed games on PC can hit 60fps fairly easily on mid-range modern hardware, or even exceed 100+fps with cutting edge GPU/CPU components, adjusted graphics settings, and monitors to match.

Valhalla in particular shines on PC, with Digital Foundry praising its excellent performance scaling and optimization.

If you enjoy tweaking configurations for max FPS, PC remains the ultimate platform. But console gamers are certainly headed in the right direction.

The Takeaway: Smoother Assassinations Ahead

Assassin‘s Creed has come a long way from its early 30fps roots. While not yet fully evolved, the series continues incrementally adopting higher framerate targets, breathing new life into older entries via backward compatibility, and occasionally blessing fan-favorite games like Odyssey and Origins with beautifully smooth 60fps patches.

Here‘s hoping the future brings even more Creed games into the "60 FPS Club." Because once you‘ve experienced slicing up Byzantine soldiers at 60fps, it‘s hard to ever go back.

Similar Posts