Unraveling the Complex Web of God Figures in Assassin‘s Creed

As a long-time Assassin‘s Creed superfan, I‘m often asked "Who is the god of Assassin‘s Creed"? At first glance, it may seem the series lacks a clear divine being or centralized religion. However, when analyzing the AC universe in depth, we uncover a rich tapestry of mystical, godlike figures that have shaped the franchise‘s mythology.

Al Mualim – The Authoritarian Father Figure of AC1

In the first Assassin‘s Creed game released in 2007, the godlike entity that the Hashshashin Assassins revere is Al Mualim, the cold and calculating leader of the Assassins in Masyaf. He plays a sort of father figure and authoritarian god role to the protagonist Altair and his Assassin disciples, demanding absolute obedience and loyalty.

In AC1‘s storyline, Al Mualim‘s true motives are eventually revealed as self-serving, aimed at consolidating power for himself via the Apple of Eden artifact. This leads Altair to rebel against the quasi-deity he once faithfully served, questioning the nature of devotion and struggling for freedom from Al Mualim‘s psychological chains.

These themes resonate through the entire AC franchise – the tension between blind obedience to one‘s "god", versus fighting for truth and liberty.

Table: Comparing early AC god figures
+-----------------+-------------------------+----------------------------+ 
| Name            | Role                    | Ideology                  |
+-----------------+-------------------------+----------------------------+
| Al Mualim       | Authoritarian leader    | Seeks control via Pieces  |
|                 | of Assassins in AC1     | of Eden                   |
+-----------------+-------------------------+----------------------------+
| Minerva         | Isu guiding Desmond     | Wants to prevent          | 
|                 | in AC2 thru Revelations | imminent global disaster  |
+-----------------+-------------------------+----------------------------+

The Rise of the Isu Pantheon

While Al Mualim serves as the initial godlike figure our protagonist encounters in AC1, the scope and complexity of god figures in this universe expands dramatically in later games. We learn of an entire precursor race known as "The Ones Who Came Before" or Isu, who created the human race and engineered early civilization on Earth over 75,000 years ago.

Prominent Isu entities that shape the franchise include:

  • Minerva – guides modern-day protagonist Desmond across AC2 through Revelations
  • Juno – main antagonist in later portions of Desmond‘s story, trying to resurrect herself
  • Jupiter – Roman god analogue depicted in AC Brotherhood and Revelations

This pantheon of Isu "gods" far transcends any single religion, with different members tied to various belief systems like Roman mythology. Their advanced technology and Pieces of Eden artifacts seem godlike to humans experiencing them across history.

I find this multicultural approach brilliant – rather than adhering to one true faith, AC constructs a sweeping cross-cultural cosmology fusing science fiction with myths across eras into one unified origins theory.

Odin & Mythological Figures as Isu

The latest two AC titles, Origins and Valhalla, introduce mythic figures like the Egyptian god Amunet and Norse all-father Odin as Isu beings interacting with humans throughout history.

+-------------------------------------+-------------------------------+
| Assassin‘s Creed Game               | Mythical Isu "God" Figures    |  
+-------------------------------------+-------------------------------+
| Origins (Egypt)                     | Amunet                        |
+-------------------------------------+-------------------------------+
| Valhalla (Norse Lands)              | Odin                          |  
+-------------------------------------+-------------------------------+

But rather than literally existing as the gods ancient people worshipped, these mythic Isu are revealed as an ancient, technologically superior civilization that were simply interpreted as gods by early societies. Their artifacts and powers fueled belief systems that endure today.

I love how this fresher interpretation of many real-world pantheons and faiths intertwines history, mythology and cutting-edge science fiction under one umbrella!

Closing Thoughts

To conclude – while there is no single god figure in Assassin‘s Creed, the series crafts a sprawling cosmology of mystical precursors pulling the strings of human events throughout history. This provides an intelligent, culturally inclusive fusion of history and belief systems that greatly appeals to an open-minded gamer like myself.

I‘d enjoy unpacking other AC lore elements in future articles. But for now, let me know if you have any other questions in the comments!

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