Why is CoD made by two companies?

As an industry specialist on AAA gaming franchises, one question I‘m often asked by fellow enthusiasts is: "Why is Call of Duty made by two different companies?"

On the surface, it does seem unusual for a franchise as massive as Call of Duty to alternate between two developers year-after-year. In this deep dive, I‘ll unravel the method behind this madness and why it works.

The Origins of Call of Duty

Call of Duty began life in 2003 under Infinity Ward, founded by former Medal of Honor developers. Activision bankrolled the studio in exchange for intellectual property rights.

The first Call of Duty game released in October 2003 on the PC, focused on World War 2 combat. With its intense action and cinematic set-pieces, it was a hit and many sequels followed.

After Call of Duty 4: Modern Warfare revolutionized things in 2007 with contemporary settings and multiplayer loadouts, the franchise exploded into an annualized behemoth.

The Business Strategy Behind Multiple Studios

With Activision demanding a new Call of Duty every year, Infinity Ward alone could not cope. High-quality AAA games take at least 3 years to develop with playtesting and polishing.

Activision‘s solution was to utilize a 2 studio, 3-year rotational system. While Infinity Ward handled the Modern Warfare series, Treyarch would develop the Black Ops story line.

This model allowed each studio 3 years dev time per title, while Activision still published annual entries. Later Sledgehammer Games entered the fray for 3-way rotation.

2016Infinite WarfareInfinity Ward
2017WWIISledgehammer Games
2018Black Ops 4Treyarch

As we see above, a new Call of Duty comes out every year from alternating studios.

Specializations of the Studios

Separating development also allows each studio to play to their strengths. For example:

  • Infinity Ward defined the military simulation style of early CoDs.
  • Treyarch pioneered the much-loved Zombies mode with custom storylines.
  • Sledgehammer introduced advanced movement like wall running in their titles.

This differentiation helps prevent franchise fatigue…

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