Just How Big Are the Maps in Fallout Games? Let‘s Break It Down

As a long-time Fallout fan and gaming enthusiast, I love diving deep into every aspect behind my favorite video game worlds. And one of the most interesting comparison points across the Fallout series is how the physical map sizes measure up in each title. From the early isometric games to the new generation of 3D Fallout, the scale of each wasteland wanderland varies wildly.

Fallout Tactics Obliterates the Rest

Right off the bat – when it comes to pure geographical size, Fallout Tactics demolishes every other Fallout map. We‘re talking over 304,000 square miles of playable area spanning across the Midwest. For reference, that‘s nearly the same land mass as the entire state of Texas!

Just let that sink in…you could fit almost a hundred Fallout 4 maps inside Fallout Tactics‘ world. From a gameplay perspective, this means lots of vehicles, huge distances between sites, and extended mission durations trekking across the wastelands. The scope feels more akin to fueling a small army across an apocalyptic America.

In my opinion, while the quantity is impressive, it also meant Tactics had to repeat a lot of similar assets which made the environments feel repetitive. Still, with over 300k square miles to cover, Fallout Tactics rightfully earns the biggest world record.

The Cancelled Van Buren Would Have Competed

Interestingly, the now-cancelled Fallout 3 codenamed "Van Buren" would have also featured gargantuan stretches of land – originally designed at around 170,000 square miles. For scale, that‘s nearly the size of Montana! Sadly, technical limitations caused this ambitious project to be axed before completion.

We can dream what this epic map may have offered…perhaps one day the concept could resurface on new hardware capable of realizing such bold terrain. But alas, Tactics holds onto the record for now.

Fallout 2 Set the Stage for Series Greatness

The next biggest realized world belongs to the beloved Fallout 2 at about 162,000 square miles. This built substantially on Fallout 1‘s map which felt somewhat small by comparison at just 16,000 mi2.

Fallout 2 struck a balance between density and scale, offering uniquely flavored regions like urban metros, mutated forests, winding desert trails, remote mountain ranges, and my personal favorite – The Glowing Sea radiated shores. I spent hundreds of combined hours combing every inch of this masterpiece.

In fact, many diehard fans still consider Fallout 2 to have the most ambitious worldbuilding with so many wacky and creative sites to uncover. The map size let the developers really run wild in designing this strange mutated future.

Just below is a zoomed snapshot of Fallout 2‘s behemoth overworld for anyone who may be unfamiliar:

Fallout 2 Map Overview

How Do Modern Fallout Games Compare?

The more contemporary Fallout titles moved to full 3D worlds, but had to severely downsize the total map dimensions in response. However, this allowed for greater environmental detail that wasn‘t possible in those original isometric designs.

Let‘s break down the scales:

  • Fallout 3: 20 square miles – By far the smallest 3D Fallout map, but packed to the brim with intricately designed metro ruins, subways, museums, monuments and hidden stories. Quality over quantity! This remains one of my top titles.
  • Fallout 4: Approximately 900 square miles – Over 40X larger than Fallout 3! However, centered primarily around Boston which is a fraction of Fallout 2‘s ground coverage. Much more verticality with layered buildings and underground tunnels.
  • Fallout 76: Roughly 3,600 square miles – At over 4 TIMES the size of Fallout 4, this vastly increased the explorable area to better accommodate mobile multiplayer mechanics and quests. However, the world feels more hollow and repetitive with this approach.

So while we lose raw scale moving to 3D, the illusion of space is generally maintained by increasing detail density. Todd Howard and team have always stated their priority is building depth over vast swaths of repetitive land.

I‘d personally argue New Vegas found the best balance by offering a large Mojave Desert sprawl with memorable communities sprinkled throughout its borders. But overall, modern hardware has its work cut out for it trying to emulate the sheer size teased back in the first Fallout games while maintaining fidelity.

Perhaps with cloud streaming and improving generative tech, someday we‘ll get a Fallout world measured in the hundreds of thousands again! A gamer can dream…

For now, I‘d have to crown Fallout Tactics first place for biggest in-game acreage, with the classics like Fallout 2 and ambitious concepts like Van Buren trailing as epic runner-ups. Let me know your thoughts in the comments – I could talk Fallout geography for days!

Similar Posts